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Stormwind Guard

The Stormwind Guard comprises the regional garrisons and sentries tasked with enforcing the kingdom's laws and defending its surrounding territories. Stretched perilously thin by political gridlock and distant military campaigns, its scattered marshals struggle to hold back gnolls, orcs, and bandits across Elwynn and Redridge.

Shield of the Crown

Operating as a vital branch of the Stormwind Army, the Stormwind Guard patrols the highways, crossroads, and stone watchtowers that bind the kingdom together. In outlying settlements, governance and defense fall to appointed marshals—such as Marshal McBride in Northshire Valley, Marshal Dughan in Goldshire, and Marshal Marris in Lakeshire. These officers muster recruits and maintain order, relying on trusty brown horses known for stamina to cover ground between fortified outposts like Westbrook Garrison.

A Border Stretched Thin

Following the Third War, the Guard successfully kept Elwynn Forest safe and quiet, but recent years have brought crisis. With King Varian Wrynn vanished and the kingdom's standing army tied down abroad, regional garrisons have received little aid. At Westbrook Garrison, Deputy Rainer can barely hold the western border against Riverpaw gnolls and Defias thieves, forcing local commanders to outsource crucial security tasks and bounties to visiting adventurers.

The Siege in the East

While Duskwood and Westfall were abandoned, the crown kept a tenuous military presence in the Redridge Mountains. Even so, the guard's position is desperate. Overwhelmed by Shadowhide gnolls and Blackrock orcs descending from the Burning Steppes, soldiers were forced to cede Stonewatch Keep. In Lakeshire, blacksmith Verner Osgood burns through iron merely keeping guards outfitted, while exhausted sentries scan the road waiting for a 2nd Battalion that never arrives.

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